IEEE

Multimedia Signal Processing Technical Committee

EDICS

  1. Joint audio, image, video, graphic signal processing
    1.1 Synchronization of audio and video
    1.2 Cross-modal perception and masking
    1.3 Joint presentation including graphics
    1.4 Prioritization of modalities
    1.5 Sensor information fusion
  2. Augmented, Mixed, and Virtual Reality and 3D imaging
    2.1 2D and 3D graphics/geometry coding and animation
    2.2 3D audio and video processing
    2.3 Distributed virtual reality and immersive telecommunication
  3. Signal processing for media integration
    3.1 Pre- and post- processing of multimodal data
    3.2 Multimodal fusion and fission
    3.3 Integration of media, art, and multimedia technology
  4. Multimedia communications and networking
    4.1 Multimedia peer-to-peer communication
    4.2 Multimedia wireless communication
    4.3 Quality of service in multimedia communication
    4.4 Single and multi-media compression
    4.5 Cross-layer design for multimedia communication
    4.6 Multimedia streaming
    4.7 Traffic engineering
    4.8 Soft IP multicast support
    4.9 Home networking technologies
    4.10 Position aware computing
    4.11 Distributed source and source-channel coding
  5. Multimedia security and content protection
    5.1 Data hiding
    5.2 Authentication
    5.3 Access control
    5.4 Single and multi-media security
  6. Multimedia human-machine interface and interaction
    6.1 Human perception modelling
    6.2 Modeling of multimodal perception
    6.3 Human-human and human-computer dialog
    6.4 Multimodal interfaces
    6.5 Brain-computer interfaces
  7. Multimedia databases and digital libraries
    7.1 Single and multi-media content analysis and representation
    7.2 Single and multi-media content indexing
    7.3 Single and multi-media search
    7.4 Pattern recognition
    7.5 Content-based information retrieval
  8. Multimedia computing systems and applications
    8.1 Multimedia system design
    8.2 Distributed multimedia systems
    8.3 Entertainment and gaming
    8.4 e-Health and telemedicine
    8.5 Implementations on graphics cards
    8.6 Implementations on multimedia processors
    8.7 Implementations in portable/wearable systems
    8.8 IP video/web conferencing
    8.9 e-learning
  9. Hardware and software for multimedia systems
    9.1 Hardware design
    9.2 Real-time systems
  10. Multimedia standards and related issues
  11. Haptic technology and interaction
    11.1 Filtering and reconstruction of haptic signals
    11.2 Compression and transmission of haptic signals
    11.3 Audio-visual-haptic environments
    11.4 Teleoperation
  12. Bio-inspired multimedia signal processing